3D Mine Sweeper (UE4 C++ Sample Project) (Gumroad) (Download)

I’ve created Mine Sweeper in UE4 by c++ that you can learn how I used Flood-fill algorithm to find how the tiles are connected to each other and also how to dynamically make tiles easily.

*Clean Code

*Generating the grid Dynamically

*Win / Lose Condition

*3D Space

*Timer / Flag

*Simple UI

Thanks for your support.