3D Mesh Widget


I’ve read rumours that having 3D actors rendered live on widgets is coming to Unreal Engine? For example, a widget in an inventory could display its items rotating in “3D” whilst still benefitting from all the perks of being a 2D widget?

Something like THIS technique perhaps but more established?

If that’s so I’d like to add my voice to those asking for this valuable feature. :slight_smile: