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3D Hardsurface / Texture Artist avaible for side gig.

Hi. My name is Martin and I’m a 3D hardsurface general artist. I’m looking for some freelance job.

I have 3 years of profesional experience in both PC and Mobile projects. I prefeer working on a a per model basis.

Skill set:

  • Low Poly modeling
  • High Poly modeling
  • Standard / PBR texturing
  • UV mapping
  • Mesh optimalization

My work covers: environmental industrial props, weapons, vehicles, texturing, UV mapping, optimalization.

Portfolio - https://kaksou.wordpress.com/

****Contact me: vegson6@gmail.com

My Work:

https://forums.unrealengine.com/core/image/gif;base64

https://forums.unrealengine.com/core/image/gif;base64

https://forums.unrealengine.com/core/image/gif;base64

https://forums.unrealengine.com/core/image/gif;base64

https://forums.unrealengine.com/core/image/gif;base64

https://forums.unrealengine.com/core/image/gif;base64

https://forums.unrealengine.com/core/image/gif;base64

https://forums.unrealengine.com/core/image/gif;base64

https://forums.unrealengine.com/core/image/gif;base64

https://forums.unrealengine.com/core/image/gif;base64

https://forums.unrealengine.com/core/image/gif;base64

https://forums.unrealengine.com/core/image/gif;base64


https://forums.unrealengine.com/core/image/gif;base64

Some Mobile Work:

https://forums.unrealengine.com/core/image/gif;base64

https://forums.unrealengine.com/core/image/gif;base64