3D Generalist

**Skillset(s): **3D props/environment/characters/texture art and graphics design.

  • 2 years in game industry fulfilling many roles and tasks learning new skills along the way and a brief stint with a mobile game as the graphics designer. 3D realistic game ready props and level design in UE4 is my favourable trade.

Previous Work:

Hexalution for mobile (2016):

I was employed as a graphic designer for the UI and game assets for a phone game that sadly didn’t see a release despite the game itself being fully functional. The programmer/project manager got a “fulltime job” and abandoned it.

TV Stream Network (mid 2016):

Key framing for glasses-less tv films and game demos. The work involved depth mapping film sequences for 3d processing effects using stereoscopic technology.

Kikai - An unusual story (2017-2019):

For the vast majority of my work in the game industry was on this project as a 3D modeller/ level designer. During 2018 I became the character artist creating the 3 main featured characters in the game. The game consists of a complex multi-level public building with various rooms and functions to which the main character can explore.

UE4 forums:…-unusual-story


Sketchfab: 3D models by djinghis (@djinghis) - Sketchfab

E-mail: [EMAIL=“”]

Additional Information:

I’m only accepting paid work at the moment unless you have a strong GDD and payment pathway.

Comments welcome!

commenting to help fix rare forum bug where the thread gets added to the end of the forum instead of the front.

Thanks Stephen