Hi all. im Sergey, I’m working in this industry for over seven years.
I am specialise in:
high and low-poly modelling and UV mapping using 3DS Max
and Maya, creating normal maps in 3DS Max, ZBrush and Photoshop (with Xnormal or Nvidia Normal plug-in), texturing using Photoshop (colour and specular maps), sculpting, painting and adding detail to high poly models in ZBrush. Ndo2, Mudbox (texturing, sculpting), Marmoset, Topogun
Creating games from mobile platform, ois and andriod
I have experience with game engine:
UDK - Very experienced,
G.E.C.K - Experienced,
Unity3d - Very experienced
Сryengine3 - Experienced
im working on mobile games [ios, android] bowling - 1,5 years and i can do mobile games too
but dont show images (NDA) Only privat
Environment building in Unity and UDK
Im Official game engine tester in UE4, Epic Games Company (I have NDA)
For my video portfolio, you can go to my YouTube channel:
www.youtube.com/user/punkvide0
My portfolio:
www.artstation.com/artist/punkvideo3d
My CV: https://drive.google.com/file/d/0B-T…ew?usp=sharing
I have other pictures my work but i send it only private (NDA)
I do interior and exterior too (convert from you CAD files and i can do from drawins and photos)
optimize, lighting, LODS, And collect in unity3d and UE4
PBR texturing
I can send other my work on email, because i have NDA
please write me on my e-mail:
[EMAIL=“punkvideo3d@gmail.com”]punkvideo3d@gmail.com in order to discuss projects and rates
my Skype: Сергей Табаков or punkvideo