Hey @PepponeTV
you could do it like this:
-
Get the location where your mouse is pointing:
-
Get the location where the gun is pointing:

-
Show a billboard where your gun is pointing:
-
Use the mouse location to rotate turret and gun with an interp:
The pawn blueprint:
The pawn components list:

UE5.1 | 3DCursor.zip (98.2 KB)



