I’m diving in a very complicated but also super intresting project : building alone a 3D city builder prototype during a year, then recruit people
i have first implemented google earth style camera controls which are missing in the great Cities Skyline.
I have also developped straight roads editor which can be chamfered
as you can see tiling is streched in some parts, i should fix that soon. I hope i can dynamically change tiling to every spline mesh component…
I’m also planning to develop curve roads editor. Then 'ill try to focus on intersection which is i presume, super complicated
See you around