Project Title: THUNDER!
Description: Right arm is fast FPS action; left arm is a scepter to slow enemy action down with elementals. Build your empire, banish your enemies, rule your dynasty. A high-fantasy, sci-fi, thriller.
Includes: Better than free to play design (fresh)
Team Name: Team IMU for IMU Studios Inc. (Development) iPlayMore (Marketing)
Teams: 2-Team Structure 1) App Developers (new) 2) Game developers (experienced growing team)
247 years of combined video game development experience
50+ games released to market
Are you an organic, photoreal, 3D Character Artist? (Ding!) Do use Substance to texture your characters? (Level up!) Can you rig your characters? (Win the boss round) Can you pose your character into an “Action Image” for our graphic novels? (Bonus round!) Can you animate characters for gameplay? (Overtime!) Do you know the Unreal Engine? (New Level opens up) Do you understand Unreal Blueprints? (Supercharged!) Contact us now, to join in the development of the most thrilling video game, ever-conceived. (No, I’m serious, not a clone of anything, simply better, by design!)
We need 3D Character Modelers now to model our 16-characters and numerous NPC’s who populate our game world. If you can do more, great! If not, then what are you waiting for? Apply now!
We are a dedicated team of professionals building on the greatest game design and story ever conceived for a AAA video game. We need your help! We’ve got a playable prototype video game and now we need to grow the team to hit our milestones regularly, while we source more funding.
Done: story, game design, music, 2-playable prototype games (one old, one active in development).
Need: Character Developers and Organic 3D Modelers, to bring our characters and their gear to life.
Company State: Start-up
Project State: Prototype Video Game polish
Game Engine: Unreal Engine-4
Art Style: Photorealistic, Sci-Fi, High-fantasy
Specs: Budget of 40K verts for characters, including wings, gear, and tails.
Parallel Characters: UE4 Game ‘Paragon’ Paragon Character Texturing Pipeline | Unreal Dev Day Montreal 2017 | Unreal Engine - YouTube
Types: Humanoid, angelic Vs. demonic, and various creatures
Rigs and Animation: Brian Smuin is our Lead Character Artist (Disney) he has UE4 experience and will be leading the character rigging and animations.
Term: Full-time, long-term, 16-to start, 40-planned characters and 100’s of NPC and an entire open world to create.
Exposure: Not only will the work you do be developed into the game, we have plans for motion graphic cinematics, and animated cinematics that all fit together, to tell our epic story.
You will work remotely. You will track your time. You set forward your fair hourly wage and currency of choice. You will begin at least part-time so we can name you as our Character Modeler and show your work in our live broadcast videos. You will go full time up to 40-to-50 hours a week once we are funded (already confirmed, this will be any day now). IMU Studios is seeking a 3D Character Modeler for Contract work. It begins as royalty to set up the team, you’ll be paid that first period of time from the App cash-flow, at funding this becomes full-time paid work.
We are a dedicated team of professionals. We’ve got a playable prototype and now we need to grow the team to hit our Alpha milestones regularly, while our Business Advisor and our Executive Producer bring in the funding they have sourced.
We also need object 3D Modelers and gameplay Programmers to expand the team, so apply as well!
About the Company
IMU Studios is all about creating a refreshing experience for gamers. Its got to be thrilling. Its got to shake the foundations of the industries we enter. Streamers need to win, to share with Gamers who spread the idea virus!
We are assembling a team of video game underdogs, who are all hungry to be the next heroes. We are pushing everything to be more thrilling. We’ve got a lot done, we’ve got a long way to go. We are focused on this video game and its ‘App game-viewer’ and ‘gear-code redemption’ creation, as a gateway into our gameplay.
IMU Studios was founded when game developer Robert Strutin’s market research revealed fresh opportunities in the video game industry that crossed market lines. Our home studio is nestled in the beautiful, inspiring mountains of British Columbia, Canada, with active Team Members contributing worldwide. Our expert team of game developers and artists are passionate about their craft and producing profound entertainment experiences. We create exhilarating video game experiences that enrich your life, and empower you, as the player.
Tell us who you are, what you do, and why you would like to join.
Website**:** iPlayMore.com
**Apply **
Email: [EMAIL=“iPlay@iPlayMore.com”]iPlay@iPlayMore.com
Skype: Robert.Strutin
Discord: Discord.gg/TsaJ7xc add/PM VindaCator