The team at LunaSouls are looking for 2 talented 3D modelers knowledgable in a AAA art pipeline to create props and environmental assets for Lunacy: Saint Rhodes.
One position is full time and the other is for an estimated period of 2 months.
The game style is photorealistic in nature and any applicant should be well versed in a modern art workflow before applying.
Responsibilities / Requirements
-Proficient in Max, Maya, Modo or Blender (must have a commerical/indie license for the first 3).
-Proficient in Zbrush if necessary for the model at hand (commerical license also necessary).
-Provide assets in .fbx/.obj format.
-Existing knowledge of Unreal Engine 4 (lightmapping, unit scaling, etc).
-Work from environmental design documents.
-Help establish a specific mood with your work, and stay consistent within the existing game world design.
-Must speak English.
Be prepared to work hard and fast every day to hit our estimated target release date.
If this project sounds like something that interests you, please send us an email containing your portfolio,and your desired rate at email@example.com with the ‘3D Artist’ tag in the subject line. Applications without a portfolio will not be considered.
You can view a recent Markiplier playthrough of the game demo here