I am 3D Environment/Level Artist with more then 7 years experience working with Mobile and PC games made with Unity.
During my 3D Environment Artist career I had a chance to work with Disney Mobile games, Wargaming startup, published title for **Nintendo USA **and preparing upcoming indie games for “Square Enix” publishing.
I specialize on the stylized/hand-painted low poly and high poly models and going to sell my soul for that kind of job
Has your focus been mainly on the 3D side or are you comfortable in Unreal 4 with lighting and materials as well? What about setting up scenes with props aka the clutter pass? Feel free to reach out to us at talent@ironbellystudios.com either way. Cheers
Hi there,
Last months I had tone of work to do and now I am again looking for new perspectives and awesome projects!
Here is some of my latest works.
Also now I have a website + more peoples in team