As title says im doing 3D modelling and i can also do BP`s
Here is a link to my portfolio https://www.artstation.com/artist/cobas
- Hard and Soft surface modelling
- Props and assets creation
Im using Blender, substance Painter and Substance designer. My workflow is a complete cycle: modelling, texturring, setting up material
in UE4, creating a BP for an asset i`ve created (+rigging if needed). So im delivering really game ready assets directly creating them in UE4
so coder or a blueprinter doesnt have to bother tuning up my models.
Im intrested in a work (royalty\paid) over a creative and suitable (for indie team) project, which has a potential and actually has chances to become at least tech demo or alpha.
I can provide additional pictures of my work if needed via email. I can create pretty much anything, except complex characters models.
So if you need a guy like me - let me know by sending me PM