Ok but isn’t it possible to get rigging pre-done, some animations pre-done and then fine tune them? Is there a faster way of animating?
Also in terms of modeling what are things that save hours?
I am writing down lists of things that save hours of work.
If you are making a human, and you know you will make humans, can’t you just take animations/rigging/textures that others have used? And then add your own to fine tune? I just don’t see how that doesn’t save at least 50% of time.