@Tekopper
error seems related to packaging?
Are you trying to package the game when occurs?
Is your project BP-only?
**I Did a BP-Only Packaging Just Fine**
1. I just made a BP-only game, third person template,
2. Copy and pasted my plugin into the project-level plugsin directory,
3. and packaged with no issues! (I did have Full Rebuld checked)
Potential Solution:
When you package, make sure you do a full rebuild each!
File -> Package Project -> Build Settings -> Full Rebuld
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: [11/12] Link UE4-VictoryBPLibrary.lib
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: [12/12] Link Project542352352.exe
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: LINK : fatal error LNK1181: cannot open input file 'C:\Program Files\Unreal Engine\4.8\Engine\Intermediate\Build\Win64\UE4\Development\Launch\PCLaunch.rc.res'
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Great to hear from you tjaunreal!
Yay! I’m glad you like my new HasSubstring node !
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