GameName=TestVictoryPlugin
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/Maps/Example_Map
EditorStartupMap=/Game/Maps/Example_Map
GlobalDefaultGameMode=/Game/Blueprints/MyGame.MyGame_C
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName=“TP_ThirdPersonBP”,NewGameName=“/Script/TestVictoryPlugin”)
+ActiveGameNameRedirects=(OldGameName=“/Script/TP_ThirdPersonBP”,NewGameName=“/Script/TestVictoryPlugin”)
UnrealEdEngine=/Script/VictoryEdEngine.VictoryEdEngine
Yes I see Victory BP Library at the bottom of the list.
I use the 4.5.0 non-gthub version
Good news
I tried to use “'s AI Plugin Template” (I have put the folder in the plugin folder inside unreal 4.5 folder) and I receive error: "Plugin VictoryAI failed to load because module “VictosyAI"mdoes not appear to be compatible with the current version of the engine”