(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

You’re welcome, thank you for stopping by to let me know!!!

You can run a periodic timer on your ProcessID and use !

if(FPlatformProcess::IsApplicationRunning(pOVideoCompressH::CompressorProcID))

I might have to make a BP node, which I will do in the UE5 version.

Are you moving on to UE5 or staying with UE4?

UE5 Victory Plugin is Here!

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