(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

You should know as well as I do that it’s not so easy to just go into somone’s source code and fix / add features yourself.

The point that has stopped working on is not an isolated. It goes through the whole marketplace as well, because many items there are now useless because the creator isn’t getting as much out of it anymore to give a **** about it and stop working on it. It’s a shame. I can’t afford pushing updates of my games back because some marketplace dev doesn’t update his plugins anymore. But ultimately it made me stop using any 3rd party plug-ins for good. In the specific case of plugin, many very valuable things from have already been adapted into the official UE4 build, so there is less and less reason to keep using it.

Maybe that’s why gave up on it.
And just to be clear - I think is a great guy who’s dedication to his work is commendable. I fully understand why he would eventually abandon his older work like , because there is just nothing in it for him anymore to keep working on it.

PS: Please fix the “get pixel rgb from texture” node, it’s broken in shipping build :wink: