Sorry… but still need to fix somehow…
Not sure if its the Victory Plugin not loading up whatever rebindings were changed when game is first started or if it something else?
If I rebind a key to something else it works great (even can change maps, etc.) until the game exits and restarts then any rebindings are not used and everything back.
I tried deleting input.ini and rebindinginput.ini but still not loading any newly created rebindings at start of game.
I know if you add bindings to input.ini it will use those… (possibly overriding anything created by the victory plugin… so I deleted/emptied it to make sure)
Are you not allowed to rebind keys using a 32bit Development build? (will it always use whatever the editor rebinding default was set at?)
If anyone knows anything about or where the rebindings are stored, or any way to check where might not be working… please let me know - I can also give you a free steam key to the game (Bloodlust: Nemesis) if you think looking at the directory structure would help find where the rebindings are stored, etc.
Thanks
Bill