(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Victory Plugin 4.17 Update!

Dear Community,

Here is Victory Plugin 4.17 with many updates and several github contributions/fixes! Please read above post for the backstory on the fixes!


New Node

As per Community request there is a new node now to load a **unicode** text file into UE4!

You can use BP node ParseIntoArray to parse the string on newline characters (
) to get the same effect as my existing node LoadStringArrayFromFile.

![LoadStringUnicodeOrAnsi.jpg|923x438](upload://kkdkqKi6X6JatKfSiSK1dU059aX.jpeg)

Enjoy!



[https://www.mediafire.com/file/8slx6...toryPlugin.zip](https://www.mediafire.com/file/8slx6251tw6gg6w/VictoryPlugin.zip)

Download Links

4.17 Build (win32, win64, editor, dev packaged, and shipping)
http://www.mediafire.com/file/8slx62…toryPlugin.zip

:heart: Please note I now use the UE4 Marketplace C++ Plugin Standard when packaging Victory plugin for you :heart:

  1. Win64 Development
  2. Win64 Shipping <~~~~~~ NEW!
  3. Win32 Development
  4. Win32 Shipping

Please see my instructions for Packaging UE4 Plugins With Your Game.


**Prior Engine Versions**

**4.11: **[http://www.mediafire.com/download/jp...ryPlugin11.zip](http://www.mediafire.com/download/jp91b9atphm2obt/VictoryPlugin11.zip)

**4.12: **[http://www.mediafire.com/download/g4...ryPlugin12.zip](http://www.mediafire.com/download/g441k2815r5b045/VictoryPlugin12.zip)

**4.13: **https://www.mediafire.com/?7kt9fepwa1pgs0y

**4.14: ** [http://www.mediafire.com/file/7915cu...ryPlugin14.zip](http://www.mediafire.com/file/7915cuk19c3nbfw/VictoryPlugin14.zip)

**4.15: ** https://www.mediafire.com/?6nne04gd74emnzu

**4.16: ** [http://www.mediafire.com/file/ieovbd...ryPlugin16.zip](http://www.mediafire.com/file/ieovbd5l9d7yub2/VictoryPlugin16.zip)

Donations can be sent to me via:

:heart: