I already provide you with the nodes to do that
Remember, my goal is to empower everyone in the UE4 Community via C++ with Victory BP Library!
(I didn’t include config but I have updated the plugin, when I release next version it will be in there.)
You could recreate it though using Append, from Saved directory, and then Config and then platform like WindowsNoEditor, ie, …/Saved/Config/WindowsNoEditor
Verify the file structure on your server and then you can use string Append from Saved dir node which I provide.