(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Victory Ed Engine 4.14

Dear Community,

For those of you who were not aware, I have a Vertex Snap Editor Plugin that makes offers several different visual representations of vertices for static meshes so you can easily line things up exactly in the level editor!

I also offer a Instanced Static Mesh Editor where you can merge static mesh actors directly in the level viewport, and also unmerge at any if you decide you want to adjust your chosen formation!

of these features work with the UE4 undo redo system.

Victory Ed Engine Plugin uses my Victory Plugin for the VictoryISM class.

I am including the entire 4.14 project that shows how everything has to be setup, including DefaultEngine.ini

Victory Ed Engine Project 4.14

Victory Ed Engine Project 4.13

Enjoy!