(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Same error

I am getting . We have modified the engine and built it from source, so I get the way through successfully compiling the project with the added plugin, and have verified that it is enabled in the plugins menu of the Editor, but when I add the line in DefaultEngine.ini, I get the same error. I tried following the exact same instructions and process using the standard 4.11 runtime version of the editor (not built from source code) and it crashes. Please advise.