Three New Nodes, 2-way Conversion from Vector,Rotator,Color to String, and Back Again!
Dear Community,
I was saving out Vector,Rotator, and Color data to a text file using my Victory BP Library node, Save String Array to File.
And found there was no way to convert a vector that was turned into a string… back into a vector
**Two-Way Conversion Now!**
I've added 3 new nodes to my Victory BP library that enable you to convert Vectors, Rotators, and Colors **back from string data** into the original primitive variable types!
String Data Validity Check
I supply a bool to let you know if the string data was solid or not and was able to be converted properly.
Like on Twitter:
Github Submission to the Engine
/EpicGames/UnrealEngine/pull/1795
**Latest plugin download on the UE4 Wiki: (7.16 mb) **
https://wiki.unrealengine.com/File:VictoryPlugin.zip
Not using the latest engine version? Check out my wiki section on which plugin release dates go with which engine version!
**Plugin Release Dates and UE4 Engine Versions**
https://wiki.unrealengine.com/%27s_Vertex_Snap_Editor_Plugin#Plugin_Release_Dates_and_UE4_Engine_Versions
Victory Plugin Binaries for Packaged Games
**Victory Plugin on Media Fire**
**If your browser is not updating the Wiki download page** to the most recent version, you can use my alternative Media Fire download link!
Please note the mediafire version includes both the editor and packaged game binaries in the same file ♥
https://www.mediafire.com/?ieovbd5l9d7yub2
Donations
Donations can be sent to me via:
Enjoy!
PS: Please note my mediafire link has changed, please use above link to get most recent version