Hi,
after upgrading to 4.12.2 our packaged build crashes.
This happens when activating/enabling a particle system via trigger that uses instanced parameters.
I made a blueprint to create a particle volume, initial location and spawn rate gets set by instanced parameters in the construction script of the blueprint. When either activating the particle system by a trigger or enabling the particle emitter, packaged builds crash at this line:
Could you please provide the logs from your project’s Saved->Logs folder after the crash occurs?
Could you please cause the crash again and provide your Machine ID from the Crash Reporter window (if you’re getting one) and ensure to hit Send & Close on the report?
Have you been able to reproduce this in a clean project?
ill try to provide as much information as possible.
Yes, this has been reproduced in a clean FirstpersonExample BP project, but only crashes in a packaged build, not in PIE mode.
I’ve attempted to reproduce this issue on our end, but haven’t seen a crash occurring.
Could you please create a test project that reproduces this crash, delete the Saved and Intermediate folders from the project directory, zip up the project, and provide a link to Dropbox or attach it to a comment on Answerhub? Here is a link to my forum profile in case you want to PM it to me: https://forums.unrealengine.com/member.php?160394-Sean-Flint
I’m affected by this bug too. I was looking forward to putting out a new pre-alpha build last weekend. I’ve spent the whole week trying to fix it. I finally found the logs for the build and had that exact error. I use a blueprint that creates a particle system that grows or shrinks depending on the size of the box in the blueprint. I’ve temporarily replaced this particle system with one of a fixed size and the crash is gone. Or that one anyway. Now it crashes on exit. I can live with that. LMAO
Hello Sean,
I’m also experiencing this issue in 4.12. I’ve searched for UE-32147 in the issue tracker but can’t find anything (https://issues.unrealengine.com). Can you provide any updates or perhaps check if that’s the correct issue number?