360 video player working only front half of the sphere in Gear VR

Hey ocramot!

I’m not sure if this will fix the issue as I don’t have time to test it right now, but I did open your project and notice your Material is only comprised of a Texture Sample node plugged into Emissive Color.

In both these pieces of documentation:

and

the material is either multiplied by 2 or scaled by 2 in the V direction. Maybe that could be causing the issue?