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360 deg. stereo panorama capture in UE4 - how ?

Has anyone developed a plugin or setup that would capture 360 deg. stereo panoramas and save them as either a single stereo pair (drop PNG into Oculus 360 photos and view instantly), or as 2 standalone equirectangular / cubical panoramas as either TGA/PNG or DDS (ready to be used in UE4 for sky spheres) ?

see this post : https://forums.unrealengine.com/showthread.php?72296-360-StereoPano-Export-Method