Showdebug display is unreadable

The “showdebug” console command seems to be overlapping text. It is happening with several of the modes (input, camera, etc.). Am I missing something, or is it bugged?

Here’s an example of “showdebug input”.

88554-showdebug.png

showdebug use HUD canvas, it prints text in specific location and wont be effect game printing

Hello,

I have been able to reproduce the overlapping text, and have entered a bug report (UE-29986). Thank you for your report. I will provide updates on this issue as they become available.

Have a great day