Hello, I am very new to UE so please bear with me, I’m trying to create a minimal android project. So far I got to the stage where I can build an APK and upload it to the phone. But right after it starts, it crashes and I can see this in the debug log:
D/UE4 (19597): Assertion failed: HasFoundDataDirectory [File:C:\Users\\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization\ICUInternationalization.cpp] [Line: 117]
D/UE4 (19597): ICU data directory was not discovered:
D/UE4 (19597): ../../../MyProject/Content/Internationalization
D/UE4 (19597): ../../../Engine/Content/Internationalization
D/UE4 (19597): Signal 11 caught!
I’m using UE 4.10 from github (it is part of my task to use the source version).
Here is what I’ve done:
- built the editor from sources
- started the editor and then asked to create an empty C++ project
- that created a new project and opened a new visual studio 2013
- compiled the project for android, this created MyProject-debug.apk
- then
adb install Myproject-debug.apk
and start from the phone - crash happens within seconds.
UPDATE: Here is the full output as seen when running adb -d logcat | grep UE4
D/dalvikvm(32007): Trying to load lib /data/app-lib/com.YourCompany.MyProject-1/libUE4.so 0x4270bea8
D/dalvikvm(32007): Added shared lib /data/app-lib/com.YourCompany.MyProject-1/libUE4.so 0x4270bea8
D/UE4 (32007): In the JNI_OnLoad function
D/UE4 (32007): Path found as '/storage/emulated/0'
D/UE4 (32007): Font Path found as '/system/fonts/'
D/UE4 (32007): In the JNI_OnLoad function 5
D/UE4 (32007): Entering native app glue main function
D/UE4 (32007): Created event thread
D/UE4 (32007): Entered AndroidMain()
D/UE4 (32007): Controller interface supported
D/UE4 (32007): Entering event processing thread engine entry point
D/UE4 (32007): Prepared looper for event thread
D/UE4 (32007): Passed callback initialization
D/UE4 (32007): Passed sensor initialization
D/UE4 (32007): Found DepthBufferPreference = 0
D/UE4 (32007): Found bPackageDataInsideApk = 0
D/UE4 (32007): Found ProjectName = MyProject
D/UE4 (32007): Found bHasOBBFiles = 0
D/UE4 (32007): Found bVerifyOBBOnStartUp = false
D/UE4 (32007): UI hiding set to false
D/UE4 (32007): No GearVR mode detected.
D/UE4 (32007): Asking if osOBBInAPK? false
D/UE4 (32007): ExternalFilePath found as '/storage/emulated/0/Android/data/com.YourCompany.MyProject/files'
D/UE4 (32007): App is running in Landscape
D/UE4 (32007): Android version is 4.3
D/UE4 (32007): Android manufacturer is samsung
D/UE4 (32007): Android model is GT-I9300
D/UE4 (32007): OS language is set to en_GB
D/UE4 (32007): ==============> GameActive.onCreate complete!
D/UE4 (32007): ==================================> Inside onStart function in GameActivity
D/UE4 (32007): LogAndroidEvents: EnqueueAppEvent : 9, 0, tid = 32024
D/UE4 (32007): Case APP_CMD_RESUME
D/UE4 (32007): App is running in Landscape
D/UE4 (32007): ==============> Resuming main init
D/UE4 (32007): LogAndroidEvents: EnqueueAppEvent : 7, 0, tid = 32024
D/UE4 (32007): Final commandline:
D/UE4 (32007): Created sync event
D/UE4 (32007): ==============> GameActive.onResume complete!
D/UE4 (32007): Assertion failed: HasFoundDataDirectory [File:C:\Users\\Documents\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization\ICUInternationalization.cpp] [Line: 117]
D/UE4 (32007): ICU data directory was not discovered:
D/UE4 (32007): ../../../MyProject/Content/Internationalization
D/UE4 (32007): ../../../Engine/Content/InternationalizationlibUE4.so!FDebug::LogAssertFailedMessage(char const*, char const*, int, wchar_t const*, ...)
D/UE4 (32007): libUE4.so!FICUInternationalization::Initialize()
D/UE4 (32007): libUE4.so!FInternationalization::Get()
D/UE4 (32007): libUE4.so!FText::FormatInternal(FText, TArray<FFormatArgumentValue, FDefaultAllocator>, bool, bool)
D/UE4 (32007): libUE4.so!FText::Format(FText, TArray<FFormatArgumentValue, FDefaultAllocator>)
D/UE4 (32007): libUE4.so!FText::Format(FText, FText)
D/UE4 (32007): libUE4.so!FProjectDescriptor::Load(FString const&, FText&)
D/UE4 (32007): libUE4.so!FProjectManager::LoadProjectFile(FString const&)
D/UE4 (32007): libUE4.so!FEngineLoop::PreInit(wchar_t const*)
D/UE4 (32007): libUE4.so!FEngineLoop::PreInit(int, wchar_t**, wchar_t const*)
D/UE4 (32007): libUE4.so!AndroidMain(android_app*)
D/UE4 (32007): libUE4.so!android_main()
D/UE4 (32007): libUE4.so![Unknown]()
D/UE4 (32007): libc.so!__thread_entry()
D/UE4 (32007): libc.so!pthread_create()
D/UE4 (32007): Signal 11 caught!
D/UE4 (32007): Case APP_CMD_INIT_WINDOW
D/UE4 (32007): LogAndroidEvents: EnqueueAppEvent : 0, 1547907232, tid = 32024
I/DEBUG (31762): #00 pc 01771148 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FOutputDevice::Logf(wchar_t const*, ...)+956)
I/DEBUG (31762): #01 pc 01760d80 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...)+700)
I/DEBUG (31762): #02 pc 0166f5d4 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FICUInternationalization::Initialize()+1740)
I/DEBUG (31762): #03 pc 01671848 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FInternationalization::Get()+352)
I/DEBUG (31762): #04 pc 0168ded0 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FText::FormatInternal(FText, TArray<FFormatArgumentValue, FDefaultAllocator>, bool, bool)+28)
I/DEBUG (31762): #05 pc 0168b11c /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FText::Format(FText, TArray<FFormatArgumentValue, FDefaultAllocator>)+260)
I/DEBUG (31762): #06 pc 0168aea8 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FText::Format(FText, FText)+684)
I/DEBUG (31762): #07 pc 019596a8 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FProjectDescriptor::Load(FString const&, FText&)+616)
I/DEBUG (31762): #08 pc 0195b2c0 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FProjectManager::LoadProjectFile(FString const&)+140)
I/DEBUG (31762): #09 pc 0156bb1c /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FEngineLoop::PreInit(wchar_t const*)+7732)
I/DEBUG (31762): #10 pc 0155d000 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FEngineLoop::PreInit(int, wchar_t**, wchar_t const*)+3936)
I/DEBUG (31762): #11 pc 0155bb18 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (AndroidMain(android_app*)+2848)
I/DEBUG (31762): #12 pc 01566d00 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (android_main+216)
I/DEBUG (31762): #13 pc 01588a78 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so
I/DEBUG (31762): 65c4dfc0 64ab4d18 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so
I/DEBUG (31762): 65c4dfc4 60cec918 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FScopedCategoryAndVerbosityOverride::GetTLSCurrent()+100)
I/DEBUG (31762): 65c4e840 64ebc4b8 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so
I/DEBUG (31762): 65c4e844 64ebc4ce /data/app-lib/com.YourCompany.MyProject-1/libUE4.so
I/DEBUG (31762): 65c53cb4 60d26490 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FMallocThreadSafeProxy::Realloc(void*, unsigned int, unsigned int)+120)
I/DEBUG (31762): 65c53cc4 60d26418 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FMallocThreadSafeProxy::Realloc(void*, unsigned int, unsigned int))
I/DEBUG (31762): 65c53cd4 60cf3e34 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FMemory::Realloc(void*, unsigned int, unsigned int)+320)
D/CrashAnrDetector( 2355): #00 pc 01771148 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FOutputDevice::Logf(wchar_t const*, ...)+956)
D/CrashAnrDetector( 2355): #01 pc 01760d80 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...)+700)
D/CrashAnrDetector( 2355): #02 pc 0166f5d4 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FICUInternationalization::Initialize()+1740)
D/CrashAnrDetector( 2355): #03 pc 01671848 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FInternationalization::Get()+352)
D/CrashAnrDetector( 2355): #04 pc 0168ded0 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FText::FormatInternal(FText, TArray<FFormatArgumentValue, FDefaultAllocator>, bool, bool)+28)
D/CrashAnrDetector( 2355): #05 pc 0168b11c /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FText::Format(FText, TArray<FFormatArgumentValue, FDefaultAllocator>)+260)
D/CrashAnrDetector( 2355): #06 pc 0168aea8 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FText::Format(FText, FText)+684)
D/CrashAnrDetector( 2355): #07 pc 019596a8 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FProjectDescriptor::Load(FString const&, FText&)+616)
D/CrashAnrDetector( 2355): #08 pc 0195b2c0 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FProjectManager::LoadProjectFile(FString const&)+140)
D/CrashAnrDetector( 2355): #09 pc 0156bb1c /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FEngineLoop::PreInit(wchar_t const*)+7732)
D/CrashAnrDetector( 2355): #10 pc 0155d000 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FEngineLoop::PreInit(int, wchar_t**, wchar_t const*)+3936)
D/CrashAnrDetector( 2355): #11 pc 0155bb18 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (AndroidMain(android_app*)+2848)
D/CrashAnrDetector( 2355): #12 pc 01566d00 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (android_main+216)
D/CrashAnrDetector( 2355): #13 pc 01588a78 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so
D/CrashAnrDetector( 2355): 65c4dfc0 64ab4d18 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so
D/CrashAnrDetector( 2355): 65c4dfc4 60cec918 /data/app-lib/com.YourCompany.MyProject-1/libUE4.so (FScopedCategoryAndVerbosityOverride::GetTLSCurrent()+100)