Texture Nodes not clipping in Material Editor

Using Preview 7 on OSX 10.11.4b6 when panning in the Material Editor, texture nodes are clipping a bit oddly. This is happening with Metal ON & OFF.

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Hmm I had a crash when using texture nodes in preview 6 so I don’t recall sorry. I only found this when testing my bug (which is fixed) in Preview 7

Hello Anadin,

Thank you for reporting this issue. I can confirm that we’re seeing the problem. I did have one question for you however. Is this something that you noticed any time prior to Preview 7, such as on Preview 6, or is it brand new to Preview 7?

That’s alright, thank you for the information either way. I’ve placed a bug report in for the issue. For reference, the bug number is UE-28244. I can also confirm it only happens in El Capitan versions of OSX (doesn’t need to be the beta version however) and doesn’t occur in Yosemite. I’ll let you know when any updates are made to the report or if we need more information.

Have a nice day!