UE 4.11 preview 5 PrecomputedAOMask

Hello everyone,
apparently the PrecomputedAOMask doesn’t seem to work anymore with the last version of the engine (I have my scene is properly set-up with AO & generate AO material mask activated), am I the only one having this problem ?

thanks in advance!

Hello Ennelia Studio,

Thank you for taking the time to enter a bug report. This is currently a known and reported issue (UE-24771). Once the bug has been fixed and integrated we will add it to the list of known and fixed issues for an upcoming full engine release or hotfix.

Let me know if you have further questions.

Cheers,