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Hey,
Not sure if i fully understand what you’re asking but from what i gather from the info you want to for the first picture drag off the boolean and type “to string” then you have the option to convert to string.
The second one is really up to the actor, drag off the actor blue dot and do “get INSERTBOOLNAMEHERE”. The insertboolhere is the name of the boolean you’re trying to do a branch from.
What is the foreachloop looping off? The by key looks to be in the same blueprint as the foreachloop node, does the array element actor have a boolean called “by key”?
I Really Don’t Know!, I need Help Here, Cause I was Just Following a tutorial, and All of it was great until now … The ForEachLoop It’s Connected to "Get all actors of class
Get all actors of class what? Itself? A character? A random actor?
I think what is being requested here is that you take another screenshot showing the entire “ForEachLoop” node.