Cleaning VS Project kills [Project][####].dll.response

Info Compiling game modules for hot reload
Info ERROR: System.IO.FileNotFoundException: Could not find file ‘C:\Users\Google Drive\Trek On\UE Project\Trek_On\Intermediate\Build\Win64\Trek_On\Development\UE4Editor-Trek_On-7709.dll.response’.
Info File name: ‘C:\Users\Google Drive\Trek On\UE Project\Trek_On\Intermediate\Build\Win64\Trek_On\Development\UE4Editor-Trek_On-7709.dll.response’
Info at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
Info at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
Info at UnrealBuildTool.UnrealBuildTool.PatchActionHistoryForHotReloadAssembling(List`1 OnlyModules)
Info at UnrealBuildTool.UnrealBuildTool.RunUBT(String[] Arguments)

Errors are forcing me to clean my project, cleaning my project causes this error.

It might not be a great idea to keep UE4 projects in Google Drive.