Editor crashes when using SceneTexture:WorldNormal Node in Material

To reproduce it:

  1. Create this Material (Translucent):

  1. Create a Particle System
  2. Set the Material to the Particle System
  3. Crash!

UE 4.8.2 Launcher Version

Note: the editor only crashes when the Particle System Editor is open. The Particle Material works as expected in the Level.

Hi user37337 -

Thank you for your report. We will begin investigation into this issue as soon as possible. If we are unable to reproduce the problem, or need more information, we will follow up with some additional questions for you. Otherwise, we will post an ‘Answer’ once the issue has been logged in our bug database or we have a solution for it.

In the meantime, please be sure to review our suggestions for how to report a bug, and feel free to edit your post if you have additional information to provide:

Thank you -

Eric Ketchum

Hello user37337 -

Thank you for your report. I have been able to reproduce the crash and inputted a bug report into our system, for reference UE-18950. As I hear more information in the process of investigating a solution to this issue I will keep you informed here.

Thank You Again -

Eric Ketchum