sharbong
(sharbong)
June 15, 2015, 2:42pm
1
I’m developing a mobile game using Unreal 4.8.
For the Landscape, one of layers is diplayed badly for iOS.
All of layers are displayed well for PC, Mobile preview and Android, not only for iOS.
It’s hard to solve. Is there any hint or explanation for this?
I would appreciate for your reply.
Mobile Preview
iOS Device
wittlief_1
(RobynWittlief)
June 15, 2015, 3:45pm
2
Hi sharbong,
To what device are you deploying your project, and what is its OS?
sharbong
(sharbong)
June 15, 2015, 6:29pm
3
device is iphone 5s and ios8.3.
plz hlep.
Hi sharbong,
Can you show me your material setup?
sharbong
(sharbong)
June 16, 2015, 1:17am
5
Hi .
This is my material.
Are you using sample content textures or are these custom textures?
sharbong
(sharbong)
June 17, 2015, 2:04pm
7
i use custom textures.
We will send the sample data. Please confirm receive.
Sample Data
Hi sharbong,
I’ve pulled the sample and will respond here once I have more information available.
Hi sharbong,
I was able to reproduce this and have entered a bug report, UE-17260, to be assessed by the development staff. If you are able to, rolling back to version 7.1 on the 5S should allow you to continue.
sharbong
(sharbong)
July 3, 2015, 2:40am
10
This problem disappears when you turn off the support options Matal API.
Please hope this quick fix.