I have an urgent issue. I tested our game today in 32 Bit mode and noticed that it performed extremely bad! It runs at 12-16 fps, even though it runs smoothly with 60+ fps on the same machine, using the same graphics settings etc. when running in 64 Bit mode.
After using stat startfile and stat stopfile, i noticed that in the 32 bit version, FindPathToWidget consumes a HUGE amount of time (> 100 ms per frame), while in the 64 bit version it doesn’t.
How can I fix this? I attached two screenshots: The first is the 32 bit version stat file, the second is the 64 bit version.