Attempting to setup retargeting Humanoid Rig with one of the Mixamo Free Sample skeletons. Basically when I add the rig all bones are set to none. Start selecting bones, and I mistakenly picked the wrong bone at one point when I attempted to change the bone to the correct one, editor crashed.
Steps to reproduce:
Create new project (using 3rd Person BP)
Import Mixamo Character pack
Open any of the Mixamo Character Skeletons
Click Retarget Manager
Add Humanoid Rig
Click dropdown for pelvis and set to Hips
Click dropdown for spine_01 and select Spine2 (incorrect bone)
try to click on dropdown to fix the mistaken bone (system crash)
So far repeatable every attempt.
I would also like to add that a really nice feature would be the ability to export/import the bone mapping to a txt, csv etc… In the example of the mixamo characters they all have the same bone hierarchy so an import would greatly speed the process if retargeting multi skeletons from the same generation source.