- Folders can not be deleted in the content browser (reported already).
- F2 (renaming) and delete does not work in the content browser (maybe known already).
BP Editor
The following component closes the content of detail window/page after modifying a value or hitting the compile button: (Parent class: Pawn)
- AIPerception
- Blackboard
- PawnNoiseEmitter
- Pawnsensing
- AbilitySystem
- ProjectileMovement
- RotatingMovement
- FloatingPawnMovement
- InterpToMovement
- NavModifier
- NavigationInvoker
- PhysicsHandle
- ApplicationLifeCycle
- PlatformEvents
The following component causes crash editing values. Check for example 'Pause on Impact'
- InterpToMovement
Small vid doing (Delete Folder, Show FloatingPawnMovement and InterpToMovement bug)
I was able to reproduce the issues described above I have written up two reports for these issues. I have submitted them to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your information and time.
UE-14772- For the issues involving the details panel
I was testing the master branch and I figured out that the bugs for
##3D Editor
Got fixed which is awesome.
##BP Editor
InterpToMovement crash got fixed which is cool to
But the bug with the components I mentioned above closing the detail panel every time I compile or do other things are still present. This bug is really ‘annoying’ and consumes time in development. I have to move the pointer always back and click at the component every time i test a new value.
Is there any development? If not please can you put this to a higher position in priority queue to get rid of this issue.
I went ahead a double checked on this issue for you. You are correct in that the status has not been updated to fixed. I went ahead and bumped up the community interest for this issue. Thank you for your time and information.