I am using Unreal 4.6.
I have noticed somethings that I think are bugs. Can someone confirm if this is a bug and if so is there a patch for it? or maybe a work around.
- Using snap object to ground or geometry below it by hitting END key doesn’t always work (is inconsistent). Is it because I am using BSP object? (looks like I dont have a choice in 4.6 its BSP only no Geo option given)
- Once in Lock Viewport To Actor state I am unable to use Maya hotkeys to maneuver. Well it will maneuver but in very odd and unexpected ways, looks like a bug. So far have had better success by using Left MB and Right MB to maneuver. Its not a intuitive way for me to navigate, but I will have to work this way for now.
Some related questions:
What is a BSP object and how does it
differ from Geometry?
In Version
4.6 was Geometry replaced with BSP object ?
Thank you.