Playable Demo
Video
Technical Document
Support: support@300minds.com
Features:
Fully C++ based Advanced AI turret system.
6 Modular weapon attachments
Gun (Single/Burst/Auto)
Rocket Launcher (Homing/Non-Homing)
Grenade Launcher
Laser (Constant/Damage Over Time/Damage Curve)
Mine (Proximity/Land)
Bomber
Movement Modes: Attack Mode and Attachments, including Mounted (Fixed/Tracking fire) and Mobile (Patrol, Random Points, Radius movement, Investigate search).
Attack & Detection Modes: Lock On, Closer to AI, Attacker Priority.
AI Perception: Sight, Hearing, and Damage detection with configurable ranges and angles.
Customizable Parameters: Health, Speed, Fire Rate, Damage, Patrol Behavior, and more.
Supports teams using IGenericTeamAgentInterface.
Custom collision and trace channel setup for precision damage handling.
Code Modules:
AdvancedAITurret (main C++ plugin module)
Important Notes:
Uses Enhanced Input: This plugin relies on the Enhanced Input System for handling player inputs.
Technical Details:
Number of C++ Classes: 31
Number of Blueprint Classes: 23
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows