$30,000 of Pro Assets (Or Game Credit) to trade for Rift VR Blueprint help/info

Do you mean in the Blueprint’s detail panel right? I checked them all, there’s nothing about ‘physics’ in any of the 7 BP’s Detail panels.
If I send a rar file, maybe you could take a look to see how it is setup? I’m sorry if I seem impatient, but, I am a cancer survivor trying to rebuild my career & bring my 2 decades of Hollywood CGI FX / Character Animation skills to VR. (after almost 3 years dying at hospital, including 7 months in intensive care)

Rar file is here: https://ufile.io/htqc3 :slight_smile:

Are you sure you don’t need a million 3D Models, Sounds? I’m dying to move past this BP stuff and BUILD MY WORLD in VR Editor :slight_smile: THE DREAM! Impatience is because I came as close to dying as anyone can and still survive, I am chomping at the bit to get these few ‘Actor’ changes out of the way, and get back to building and animating.
What is your name? I am Robert, (my nickname is Woody)

HEY! Do you like Star Trek TOS? I am creating a 19 full length episodes of a Star Trek CGI Fan series (w/ all the original actor’s voices in NEW STORIES) as VR Holodeck Episodes! (Here’s more info on the series in Part 2 of this article about my work:

(part one’s just boring stuff about me & how I made magic w/ New Real TOS voices, how I was animating in my hospital bed etc.)
In the VR Series, I could offer you a recurring Speaking Role? Your, or a friend’s likeness as a doomed Red Shirt? :wink: :open_mouth:
Here is a 2D Test of Episode One: ‘Beyond Antares’:

STAR TREK MIRACLES: Episode 1 of 19: "BEYOND ANTARES" Parts 1 & 2 (of 3) A TOS CGI Fan Episode - YouTube

This is a Proof Of Concept I started years ago, (I’m a far better character animator now!) I wrote a book called: ‘LIVE TAKE!: Artistic Performance Capture in 3ds Max’. I even invented a way to use Facial bones with Morpher-like weighted sliders=light game characters!

THANK YOU!