Wow, I sure appreciate you doing all that,
Before replying, I have spent all day looking at them, trying to find commonalities, coming back and back,. It is so different,. I have no way to know what one of THESE BP’s … are,… the ‘same’ as those,… I see nothing in my editor either, no camera, no controllers, no Pawn Nothing but a Character Start and I put that in myself,… I wish you could see how complex and strange these BP’s are, the strange scene with no Pawn or controllers in editor/outliner…
In the 4th image I see Friction, but there is nothing in that BP, Hard to figure out what I would be testing friction settings on. Whew BP’s look to me like combining a Pollack and a Picasso and saying “now find the logic”. I think the colors and stuff are distracting my ‘visual brain’ and obscuring the ‘visceral’ feel of what they stand for, I am getting no,… ‘emergent’ understanding…
I just need to remember to be patient and not try to solve every problem all at the same time… I NEVER ask for help, I learned UNITY in weeks by myself just by examining many .unitypackages,.Seeing what did what and why, When I try to do that with Unreal and the color blobs, I feel like I am looking at some alien language,. Maybe animators are not meant to be developers. I need more techs on our crew. I just want to be building worlds & people, lighting and most of all animating.
HEY!!! !!! I KNOW! I have made very few changes to the blueprints, (none actually, I only changed Motion Controller Button Assignments Settings/Input panel you showed me, the Original ‘locomotion’ project i’m building on is VERY LIGHT!!!
I will find the Google drive link!
I appreciate your time and help greatly! If I can just get past this locomoion friction/stopping problem, everything else is easily learned in Tutorials. But I don’t even know what to call this: “Non Wall Stopping Behaviour” ? LOL… :~)