$30,000 of Pro Assets (Or Game Credit) to trade for Rift VR Blueprint help/info

Well, like 3ds Max, I plan to learn it all eventually, I appreciate it, but unless starting over in some other ‘template’ is strictly necessary, is the only way to get the 'character ’ to slide instead of just Stop, when hitting walls, then I want to keep learning this for now, 99% of my Zero-G flying is perfect, I just want to be able to ‘slide against walls’ not STOP instantly, (and then eventually learn to stop the hands, head, objects held in hand, from going through other objects)
Heck I’m just glad I finally got someone to answer me, give me some clues that helped me move forward. I’m happy to have been able to switch to the ‘GRIP’ for Gripping…
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Your name looks different, are you the same person from the Game Company above? I left a
new message to you above this one, with better info, an offer, one of my Pre-VR proof-of-concept CGI animated episodes, and a link to my fledgling game project to see why (or if?) Physics is seemingly missing from every BP details panel… :slight_smile: THANKS!.