1 could you make the skeleton not selectable when positioning a socket. Also the selected socket is not deselected. Its frustrating trying to put a shoe on my players foot and the socket keeps getting deselected.
2 please make skeleton editor remember camera speed. I go back to this window and have to reset it every time.
3 why does ue compile shaders so often when painting the landscape? Can’t it do a few of these in the background? I painted my landscape a few minutes yesterday and it compiled shaders at least 12 times.