3 Months to Build My Dream Game Prototype for PlayStation | Dev Diary #1

:clapper_board: Dev Diary #1 — The Road That Started Everything

After 7 months of development, we had zero minutes of gameplay.

So I changed the way I was developing the prototype: 12 weeks, one playable milestone at a time.

In this first episode, I take you back to Week 1, where I built the 1 KM foggy highway through the forest that became the starting point of Off the Grid: Bad Dream.

This is the beginning of my 3-month journey toward the PlayStation MENA Hero Project.

:evergreen_tree::video_game: Watch the episode: https://youtu.be/dsik4TWJ0ms

:blue_heart: If you’d like to support the project, you can wishlist Off the Grid: Bad Dream on PlayStation: Off The Grid: Bad Dream (Project Escher)

Would love to hear your thoughts and feedback!