Intro: I have a blueprint called “BP_PerSquareMovement” inside this BP have 3 spline components (image below).
And this BP add some Paper Sprite Components on this 3 splines, everything works fine when I have 1 BP on the level/map.
The problem: When I have 1 “BP_PerSquareMovement” in the level everything works fine, but when I add another “BP_PerSquareMovement” the second “BP_PerSquareMovement” now “BP_PerSquareMovement2”
The paper sprites on all the 3 inside the second BP spline don’t show up, but they are kinda linked with the “BP_PerSquareMovement” (the first BP) . On the image below you can see the highlight of the problem.
Anyone knows a solution for that? or know why this is happen?