I have some 3D widgets attached to a rotating assembly that I use Drag and Drop operations on. I also have a 2D widget drawn on screen.
The issue is, at the point where the 3D widgets and the 2D widget overlap, the 2D widget prevents the mouse down event from being carried out in the 3D widget. How can I prevent this? Is there a way to make the 2d widget go under the 3D widgets so that my first interaction with the mouse is the 3D widget and not the 2D widget?