i want to create a vehicle with Paper2D making use of the physics capabilities of the engine. I want to attach two wheels on the chassis with something like a revolute joint. I was wondering if this is possible. I could not find anything on the web and here in this forum.
I tried to create an actor and add all of them (chassis and wheels) together as subobjects. When i apply physics, obviously, they all fall down in single pieces. So how can i attach wheels to a chassis of Paper2D sprites and the wheels beeing able to rotate?
How would you guys do this?
Thanks in advance