2d tile sprite help

Hello all. See if u could help me please friends.

I m trying to make just for fun. Not intended at all to make a game b/c I don’t have the necessary knowledge for this.

Trying to make a 2D tile sprite for a 2d terrain with mining and even build too. Like STARBOUND for example; So after a little research I m trying to make a “tile sprite” for the terrain and load this group sprite component dynamically at runtime to not need to arrange all the sprites and try this procedurally; The problem now is that I got an extreme FPS drop down when I load more than 50 sprites and try to destroy then… :frowning:
Bellow is my code of the “PROJECTILE” and the “BP tile sprite generator”…

Sure I m doing everything wrong now… rs… anyone could help me?