after further randomly changeing settings
from texture group, world, works beside mip map 5 wich seems to always have trouble.
pls fix that, how am i supposed to do anything without a 2d array?
alright even more test show,
the only way to make it work,
from texture groups,
world,
NEVER STREAM OFF,
SRGB ON,
this seems to work.
i dont want to use srgb for my texture yet i have to for the 2d array to work?