2D Sprites quality drop when launching on my iPhone 6 Plus


When I launch from the editor to my iPhone the sprites just become blurry. Is there a reason for this or a fix? The sprites look nice and crisp when previewing in the editor.


Come to think of it, same issue with my user interface buttons.

Its because apple cheats on resolution, that retina screen is not quite retina by default.
Engine renders in 1/2 or 1/4th resolution on apple devices because they do this by default.
Luckily you can overwrite this in ini files.

Read those posts right here on first page (ios subforum is quite slow):

Camera distance from Actor.. Improve Rendering and Scale !! - iOS Development - Unreal Engine Forums!!

If that does not work, check lod settings for your textures and meshes.

Thank you so much!