Im very new to unreal 4 so i decided to use the 2DsideScrollerBP for a template. When i added my background’s i ran into a problem where they overlap as soon as i click play.
Didn’t know if it was something to do with my camera setup or the sprites them self.
Question:
Are you using the UnlitTranslucentSpriteMaterial for your sprites?
If so, you have a translucent sorting issue.
Try going to Project Settings
Rendering
Translucency
Translucent Sort Axis
I have no idea what axis is you’re using for depth so I cannot suggest which axis values you should input to get things to sort properly.
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For those who encounter this problem, as it’s answered above, you have to open Project Settings-> Engine → Rendering → Translucency → Translucent Sort Policy and change it from “Sort by Distance” to “Sort Along Axis”.